Editing Buffered motion stream in SimpleMotion V2
Your changes will be displayed to readers once an authorized user accepts them. (help) |
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 14: | Line 14: | ||
For alternative methods, see [[SimpleMotion motion control strategies]] | For alternative methods, see [[SimpleMotion motion control strategies]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Data flow== | ==Data flow== | ||
Each sent [[setpoint]] value will produce a return data point. Return data is user selectable and may contain for example position feedback value. It should be noted that reception of return data is delayed and read after drive has executed the corresponding setpoint commands. | Each sent [[setpoint]] value will produce a return data point. Return data is user selectable and may contain for example position feedback value. It should be noted that reception of return data is delayed and read after drive has executed the corresponding setpoint commands. | ||
{{picturebox|buffered data flow.png|caption=Data flow in buffered motion stream. Note: the sequential numbers represent the '''index''' of the setpoint/returned data points, not the actual values.}} | {{picturebox|buffered data flow.png|caption=Data flow in buffered motion stream. Note: the sequential numbers represent the '''index''' of the setpoint/returned data points, not the actual values.}} | ||
− | |||
− | |||
− | |||
− | |||
− |