Difference between revisions of "Quadrature"

From Granite Devices Knowledge Wiki
Jump to: navigation, search
[checked revision][checked revision]
(Encoder PPR, CPR, LPR and resolution)
Line 10: Line 10:
 
As each pulse will contain two edges (rising and falling) and there are two pulse channels (A and B) with 90 degree phase shift, the total amount of edges will be four times the number of PPR. Most quadrature receivers use so called 4X decoding to count all edges from encoder A and B channels yielding 4X resolution compared to raw PPR value.
 
As each pulse will contain two edges (rising and falling) and there are two pulse channels (A and B) with 90 degree phase shift, the total amount of edges will be four times the number of PPR. Most quadrature receivers use so called 4X decoding to count all edges from encoder A and B channels yielding 4X resolution compared to raw PPR value.
  
An example encoder presented in different ways:
+
===Glossary===
 +
;PPR
 +
:Pulses per revolution
 +
;LPR
 +
:Lines per revolution (same as PPR)
 +
;CPR
 +
:Counts per revolution. Usually means encoder resolution after 4X decoding. However, some manufacturers (such as Avago and USdigital) specify PPR value as CPR.
 +
 
 +
===An example encoder presented in different ways===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
Line 21: Line 29:
 
| Mechanical servo accuracy including [[tracking error]] || Theoretically 1/8000. In typical case this would yield 1/500 to 1/2000 mechanical accuracy in dynamic conditions (not standing still).
 
| Mechanical servo accuracy including [[tracking error]] || Theoretically 1/8000. In typical case this would yield 1/500 to 1/2000 mechanical accuracy in dynamic conditions (not standing still).
 
|}
 
|}
===Glossary===
 
;PPR
 
:Pulses per revolution
 
;LPR
 
:Lines per revolution (same as PPR)
 
;CPR
 
:Counts per revolution. Usually means encoder resolution after 4X decoding. However, some manufacturers (such as Avago and USdigital) specify PPR value as CPR.
 
 
[[Category:Technology]]
 
[[Category:Technology]]
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Revision as of 17:13, 18 December 2013

Digital quadrature signals

Quadrature digital signals consists two channels (wires) and it can carry incremental setpoint or feedback signal. Quadrature signal is commonly seen in optical encoders which is probably the most common feedback device type in modern servo motors. Quadrature signal can be also used as setpoint signal and it has similar properties with pulse and direction.

Operation

Each edge of signal (from A or B channel) will increment or decrement quadrature counter value by one.

Most optical encoder specify their resolution as pulses per revolution (PPR) which will equal 4X amount of position values per revolution. I.e. 1000 PPR encoder will yield resolution of 4000 counts per revolution.

Encoder PPR, CPR, LPR and resolution

Most encoder suppliers specify quadrature encoder resolution as PPR (pulses per revolution) or LPR (lines per revolution). This specifies how many electrical pulses (0 to 1 transitions) there will be during one revolution. Some manufacturers (such as Avago and USdigital) uses name CPR (counts per revolution) to specify pulses per revolution which may seem counter-intuitive.

As each pulse will contain two edges (rising and falling) and there are two pulse channels (A and B) with 90 degree phase shift, the total amount of edges will be four times the number of PPR. Most quadrature receivers use so called 4X decoding to count all edges from encoder A and B channels yielding 4X resolution compared to raw PPR value.

Glossary

PPR
Pulses per revolution
LPR
Lines per revolution (same as PPR)
CPR
Counts per revolution. Usually means encoder resolution after 4X decoding. However, some manufacturers (such as Avago and USdigital) specify PPR value as CPR.

An example encoder presented in different ways

Lines or pulses per revolution / LPR or PPR 2000
Counts per revolution / CPR 8000
Actual position control resolution 8000 steps per revolution
Mechanical servo accuracy including tracking error Theoretically 1/8000. In typical case this would yield 1/500 to 1/2000 mechanical accuracy in dynamic conditions (not standing still).