#include "game.h"
#include "renderer.h"
#include "allincludes.h"
#include "gamedefs.h"
#include "vector.h"
Go to the source code of this file.
Compounds | |
class | Unit |
Enumerations | |
enum | UnitTypes { STATIC, BUILDING, BULLET, GROUND_UNIT, AIR_UNIT } |
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base class of all units
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