#include <dummymovement.h>
Inheritance diagram for DummyMovement::
Public Methods | |
DummyMovement (Game *pgame) | |
~DummyMovement () | |
Vector & | getPosition () |
float | getSpeed () |
float | getAngle () |
float | getPitch () |
float | getTilt () |
void | moveSetDestination (Vector destpos) |
Vector & | moveGetDestination () |
void | moveStep () |
void | setPosition (Vector &pos) |
void | setTurnRate (float rate) |
void | setTopSpeed (float speed) |
void | setAcceleration (float a) |
Private Attributes | |
Vector | position |
Vector | destPosition |
float | angle |
float | pitch |
float | tilt |
float | velocity |
float | turnrate |
float | acceleration |
float | topspeed |
float | positionTolerance |
float | turnrange_near |
float | turnrange_far |
float | radarresolution |
Renderer * | mRenderer |
Ground * | mGround |
Game * | mGame |
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