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player.h File Reference

#include "allincludes.h"
#include "gamedefs.h"

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Compounds

class  Player

Enumerations

enum  AllianceModes { PLAYER_ALLY, PLAYER_ENEMY, PLAYER_NEUTRAL, PLAYER_SELF }


Enumeration Type Documentation

enum AllianceModes
 

Enumeration values:
PLAYER_ALLY  
PLAYER_ENEMY  
PLAYER_NEUTRAL  
PLAYER_SELF  


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