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BulletWeapon Class Reference

#include <bulletweapon.h>

Inheritance diagram for BulletWeapon::

UnitMarine List of all members.

Public Methods

 BulletWeapon (Game *pgame)
 ~BulletWeapon ()
void weaponThink ()
void setDamage (float hitpoints)
void setFireRate (float bulletspersec)
void setSightRange (float range)
void setMinRange (float range)

Private Attributes

Gamewgame
Rendererwrenderer
float damage
float firerate
float maxrange
float minrange

Detailed Description

Basic bullet shooting weapon for units
Author:
T Kontkanen


Constructor & Destructor Documentation

BulletWeapon::BulletWeapon Game *   pgame
 

BulletWeapon::~BulletWeapon  
 


Member Function Documentation

void BulletWeapon::setDamage float   hitpoints [inline]
 

Set damage for bullet.

void BulletWeapon::setFireRate float   bulletspersec [inline]
 

Set firing rate.

void BulletWeapon::setMinRange float   range [inline]
 

Set minimum shooting range in meters, default 0.

void BulletWeapon::setSightRange float   range [inline]
 

Set maximum shooting range in meters.

void BulletWeapon::weaponThink  
 

do progress for one frame.


Member Data Documentation

float BulletWeapon::damage [private]
 

float BulletWeapon::firerate [private]
 

float BulletWeapon::maxrange [private]
 

float BulletWeapon::minrange [private]
 

Game* BulletWeapon::wgame [private]
 

Renderer* BulletWeapon::wrenderer [private]
 


The documentation for this class was generated from the following file:
Generated at Fri Oct 5 20:23:53 2001 for Executor by doxygen1.2.10 written by Dimitri van Heesch, © 1997-2001