#include <bulletweapon.h>
Inheritance diagram for BulletWeapon::
Public Methods | |
BulletWeapon (Game *pgame) | |
~BulletWeapon () | |
void | weaponThink () |
void | setDamage (float hitpoints) |
void | setFireRate (float bulletspersec) |
void | setSightRange (float range) |
void | setMinRange (float range) |
Private Attributes | |
Game * | wgame |
Renderer * | wrenderer |
float | damage |
float | firerate |
float | maxrange |
float | minrange |
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Set damage for bullet.
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Set firing rate.
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Set minimum shooting range in meters, default 0.
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Set maximum shooting range in meters.
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do progress for one frame.
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