#include "SDL/SDL.h"
#include "GL/gl.h"
#include "GL/glu.h"
#include "GL/glpng.h"
#include <tgl.h>
#include "allincludes.h"
#include "string.h"
#include "gamedefs.h"
#include "vector.h"
#include "texture.h"
#include "color.h"
Go to the source code of this file.
Namespaces | |
namespace | TGL |
Compounds | |
class | Renderer |
Enumerations | |
enum | RenderingModes { RENDER_TGL_OBJECT, RENDER_INTERFACE, RENDER_TERRAIN, RENDER_3D, RENDER_2D } |
enum | CameraModes { CAMERA_ORBIT, CAMERA_FREE } |
|
|
|
|