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msgout.h

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00001 /***************************************************************************
00002                           msgout.h  -  Basic output system for debuggin and other messages
00003                              -------------------
00004     begin                : Fri Aug 3 2001
00005     copyright            : (C) 2001 by T Kontkanen
00006     email                : tkontkanen@mail.com
00007  ***************************************************************************/
00008 
00009 /***************************************************************************
00010  *                                                                         *
00011  *   This program is free software; you can redistribute it and/or modify  *
00012  *   it under the terms of the GNU General Public License as published by  *
00013  *   the Free Software Foundation; either version 2 of the License, or     *
00014  *   (at your option) any later version.                                   *
00015  *                                                                         *
00016  ***************************************************************************/
00017 
00018 #ifndef MSGOUT_H
00019 #define MSGOUT_H
00020 
00021 #include <stdio.h>
00022 #include <stdlib.h>
00023 #include <stdarg.h>
00024 #include <GL/gl.h>
00025 
00026 namespace msg {
00027 
00028 extern FILE *msg_output;
00029 extern int msg_debuglevel;
00030 extern const char *msg_lastfunc;
00031 extern int msg_last_gl_error;
00032 extern bool msg_gl_ready, msg_func_exit;
00033 
00034 enum MsgType { MSG_INTERNAL, MSG_FATAL, MSG_FAILURE, MSG_WARN, MSG_INIT, MSG_UNINIT, MSG_DEBUG_1, MSG_DEBUG_2, MSG_DEBUG_3, MSG_DEBUG_4, MSG_DEBUG_5, MSG_INFO, MSG_NOTE, MSG_ERROR };
00035 
00037 extern void setDebugLevel( int level );
00039 extern void msgOut( enum MsgType messagetype, const char *format, ... ); //func from CrstalSpace
00041 extern void setFuncName( const char *name );
00043 void exitFunc();
00045 extern const char* getLastFuncName();
00047 extern int getLastGlError();
00049 extern void glReady( bool enabled );
00050 
00051 } //EO namespace
00052 
00053 #endif

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