Editing SimpleMotion motion control strategies

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|| No || No || [https://github.com/GraniteDevices/SimpleMotionV2Examples PointToPointExample]
 
|| No || No || [https://github.com/GraniteDevices/SimpleMotionV2Examples PointToPointExample]
 
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| Buffered motion stream ||  
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| Buffered motion commands ||  
List of trajectory coordinate points are uploaded to drive command buffers and executed by drives based on clock
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List of positions are uploaded to drive command buffers and executed by drives based on clock
 
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*Allow synchronizing multiple axes and running arbitrary motion paths
 
*Allow synchronizing multiple axes and running arbitrary motion paths
 
*Motion acceleration and velocity profiles are generated by user application
 
*Motion acceleration and velocity profiles are generated by user application
*Unlimited trajectory duration
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*Drives syncronize clocks so motion stays in sync infinitely
 
*Typical setpoint update rates are 250 Hz to 1000 Hz for 1 to 4 axis systems
 
*Typical setpoint update rates are 250 Hz to 1000 Hz for 1 to 4 axis systems
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*Use of {{param|CIS}} smoothens any motion above 250 Hz to silky smooth
 
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*Delay caused by buffering (0.2-1.0 sec buffering is recommended to avoid buffer underruns and breaks of motion)
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*Delay caused by buffering (0.2-1.0 sec buffering is recommended to avoid buffer underruns and stopping of motion)
 
*Update rate will reduce as more axes are added to the system (due to bus bandwidth limit)
 
*Update rate will reduce as more axes are added to the system (due to bus bandwidth limit)
 
*Some added complexity in programming
 
*Some added complexity in programming
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*Allow synchronizing multiple axes and running arbitrary motion paths
 
*Allow synchronizing multiple axes and running arbitrary motion paths
 
*Motion acceleration and velocity profiles are generated by user application
 
*Motion acceleration and velocity profiles are generated by user application
*Use of {{param|CIS}} smooths any motion above 250 Hz to silky smooth
+
*Use of {{param|CIS}} smoothens any motion above 250 Hz to silky smooth
 
*There is virtually no delay between command and action
 
*There is virtually no delay between command and action
 
*Higher scalability, can use multiple SimpleMotion buses to support large number of axis
 
*Higher scalability, can use multiple SimpleMotion buses to support large number of axis
 
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*Update rate will reduce as more axes are added to the system (due to bus bandwidth limit), however, see the scalability feature in Features column
 
*Update rate will reduce as more axes are added to the system (due to bus bandwidth limit), however, see the scalability feature in Features column
*For smooth interrupted motion, need hard real-time host, such as RTLinux, [[PLC]] or micro controller platform.  
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*For smooth unterrupted motion, need hard real-time host, such as RTLinux, [[PLC]] or microcontroller platform.  
 
*[[SimpleMotion V2 USB adapter]] may add uncertainty to timing, so use of other adapter may be necessary (PCI, PCI-E, PLC port or other peripheral, such as microcontroller USART).
 
*[[SimpleMotion V2 USB adapter]] may add uncertainty to timing, so use of other adapter may be necessary (PCI, PCI-E, PLC port or other peripheral, such as microcontroller USART).
 
|| Yes || Yes || [https://github.com/GraniteDevices/SimpleMotionV2Examples/tree/develop RealtimeControlExample]
 
|| Yes || Yes || [https://github.com/GraniteDevices/SimpleMotionV2Examples/tree/develop RealtimeControlExample]
 
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|}
 
[[Category:Application]]
 
[[Category:Development]]
 
[[Category:SimpleMotion]]
 

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